Insect Arcana

Insect Arcana
You command the hive.
 * Novice: You learn the spells Ant Army and Spider Climb.
 * Journeyman: You learn the spell Summon Wurm. You also gain the focus Intelligence (Insect Arcana).
 * Master: You learn the spell Stinging Swarm. You can also choose one spell stunt you can perform for -1 SP when casting Insect Arcana spells.

Ant Army
Ants hamper your foes, biting and swarming them relentlessly. All opponents in a 3 yard radius up to 10 yards away take piercing damage equal to your intelligence for a number of rounds equal to half your Willpower ability. They must also succeed at Dexterity (Acrobatics) test vs Spellpower or have their speed reduced by 5.
 * Requirements: Insect Arcana (Novice)
 * Spell Type: Attack
 * MP Cost: 5
 * Casting Time: Major Action
 * Target Number: 11
 * Test: Dexterity (Acrobatics) vs. Spellpower

Spider Climb
You gain the ability to move along vertical surfaces and ceilings for a number of rounds equal to your Intelligence.
 * Requirements: Insect Arcana (Novice)
 * Spell Type: Utility
 * MP Cost: 8
 * Casting Time: Major Action
 * Target Number: 10
 * Test: None

Summon Wurm
Choose a spot within 15 yards. A large carnivorous wurm bursts from the ground and attacks all enemies that start within 6 yards of it for a number of rounds equal to your willpower dealing 1D6 + Intelligence damage.
 * Requirements: Insect Arcana (Journeyman)
 * Spell Type: Attack
 * MP Cost: 14
 * Casting Time: Major Action
 * Target Number: 14
 * Test: None

Stinging Swarm
A swarm of biting insects materializes around a single enemy within 30 yards. The subject takes 2d6 + Intelligence penetrating damage at the start of each of their turns for a number of rounds equal to half your Willpower ability. They must also succeed at a Constitution (Stamina) test vs. your Spellpower each round or suffer a –2 penalty to all attacks and spell-casting tests. If the subject dies before the swarm dissipates, the swarm moves on to another enemy within 20 yards.
 * Requirements: Insect Arcana (Master)
 * Spell Type: Attack
 * MP Cost: 20
 * Casting Time: Major Action
 * Target Number: 17
 * Test: Constitution (Stamina) vs. Spellpower