ScreamInVain's Expanded Arcana

The arcana and spells given in Chapter 5 of the Fantasy AGE Basic Rulebook and Chapter 3 of the Fantasy AGE Companion just scratch the surface of magic's boundless potential. This offers new spells for each degree for each of the arcana from the Basic Rulebook and Companion, along with an entirely new arcana. Some of these spells are conversions from other AGE systems, such as Dragon Age, some are from other systems altogether, such as Dungeons and Dragons 5e, and some are custom creations.

Air Arcana
The wind obeys your commands.

Novice: You learn two Novice degree Air Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Air Arcana spell of your choice. You gain the Intelligence (Air Arcana) focus.

Master: You learn one Air Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Air Arcana spells.

Beast Arcana
The creatures of the wild and their abilities are yours. Game Masters will find the Beasts of the Land, Sea, and Air chapter of the Fantasy AGE Bestiary useful in conjunction with this Arcana.

Novice: You learn two Novice degree Beast Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Beast Arcana spell of your choice. You gain the Intelligence (Beast Arcana) focus.

Master: You learn one Beast Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Beast Arcana spells.

Cold Arcana
The powers of Winter, the freezing forces of ice and cold, are yours to command.

Novice: You learn two Novice degree Cold Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Cold Arcana spell of your choice. You gain the Intelligence (Cold Arcana) focus.

Master: You learn one Cold Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Cold Arcana spells.

Death Arcana
Your magic feeds on – and creates – death. The use of Death Arcana often carries significant social stigma. Deal in these magics at your peril.

Novice: You learn two Novice degree Death Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Death Arcana spell of your choice. You gain the Intelligence (Death Arcana) focus.

Master: You learn one Death Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Death Arcana spells.

Divination Arcana
You see what others cannot.

Novice: You learn two Novice degree Divination Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Divination Arcana spell of your choice. You gain the Intelligence (Divination Arcana) focus.

Master: You learn one Divination Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Divination Arcana spells.

Earth Arcana
You are deeply connected to earth and stone.

Novice: You learn two Novice degree Earth Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Earth Arcana spell of your choice. You gain the Intelligence (Earth Arcana) focus.

Master: You learn one Earth Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Earth Arcana spells.

Enchantment Arcana
Your magic is invested into objects, and you can create temporary and permanent magic items.

Novice: You learn two Novice degree Enchantment Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Enchantment Arcana spell of your choice. You gain the Intelligence (Enchantment Arcana) focus.

Master: You learn one Enchantment Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Enchantment Arcana spells.

Fate Arcana
You can see the web of fate.

Novice: You learn two Novice degree Fate Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Fate Arcana spell of your choice. You gain the Intelligence (Fate Arcana) focus.

Master: You learn one Fate Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Fate Arcana spells.

Fire Arcana
Fire is an old friend.

Novice: You learn two Novice degree Fire Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Fire Arcana spell of your choice. You gain the Intelligence (Fire Arcana) focus.

Master: You learn one Fire Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Fire Arcana spells.

Healing Arcana
Your magic can heal with a touch.

Novice: You learn two Novice degree Healing Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Healing Arcana spell of your choice. You gain the Intelligence (Healing Arcana) focus.

Master: You learn one Healing Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Healing Arcana spells.

Heroic Arcana
Your magic inspires heroism and great deeds.

Novice: You learn two Novice degree Heroic Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Heroic Arcana spell of your choice. You gain the Intelligence (Heroic Arcana) focus.

Master: You learn one Heroic Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Heroic Arcana spells.

Illusion Arcana
Deception and illusion are your purview, and your magic is rarely ever what it appears to be.

Novice: You learn two Novice degree Illusion Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Illusion Arcana spell of your choice. You gain the Intelligence (Illusion Arcana) focus.

Master: You learn one Illusion Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Illusion Arcana spells.

Lightning Arcana
You are the storm's fury.

Novice: You learn two Novice degree Lightning Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Lightning Arcana spell of your choice. You gain the Intelligence (Lightning Arcana) focus.

Master: You learn one Lightning Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Lightning Arcana spells.

Power Arcana
You work with the raw stuff of magic itself – power in its essential form.

Novice: You learn two Novice degree Power Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Power Arcana spell of your choice. You gain the Intelligence (Power Arcana) focus.

Master: You learn one Power Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Power Arcana spells.

Protection Arcana
Your magic can shield and ward yourself and others against dangers of both the physical and mystical kind.

Novice: You learn two Novice degree Protection Arcana spells of your choice.

Journeyman: You learn one Journeyman or Novice degree Protection Arcana spell of your choice. You gain the Intelligence (Protection Arcana) focus.

Master: You learn one Protection Arcana spell of your choice from any degree. You can also choose one spell stunt you can perform for -1 SP when casting Protection Arcana spells.