Generic Weapons (by DracoDruid)

These weapon rules came into existence after mdlthree posted some interesting insights into weapon statistics and damage to minimum strength ratios.

I then took it up and created a whole rules set to create weapons with a unified and streamlined system, that uses the new Minimum Strength rules.

They are part of the Free-Form Fantasy AGE rules set.

Enjoy.

Basic Properties
Use the following table to define the weapon's basic properties (Damage, Minimum Strength and base cost):

Additional Modifiers
Use the following table to set the final properties: * a ranged weapon's Long Range is twice it's Short Range.

Weapon Group Guidelines
The following table presents additional design guidelines for the different weapon groups.

The Mandatory column contains fundamental properties that all weapons of a group must fulfill.

The Common column contains additional properties that most weapons of a group fulfill, but are not considered a necessary requirement.